Sickness Says
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About the game
Sickness Says est un jeu coopératif de déduction sociale pour 4 à 8 joueurs dans lequel vous réparez physiquement une station défaillante, obéissez aux véritables ordres de Sickness, ignorez les faux et démasquez l'Infected caché avant l'effondrement de la station.
Description d’origine sur Steam
Sickness Says is a 4–8 player co-op social deduction game where you and your crew physically repair a failing station while obeying bizarre commands from Sickness.
But not every command is real.
You may need to freeze in place, find another player, keep your distance, raise your hands, touch a wall, or suddenly stop what you are doing in the middle of an important repair. Ignore a real command or follow a fake one, and the station takes the hit.
Meanwhile, one player is secretly Infected.
The Infected receives part of the upcoming Sickness information early, giving them a chance to prepare, mislead the crew, and turn normal mistakes into disasters without making their sabotage obvious.
Your crew must keep the station alive by completing physical co-op tasks such as carrying heavy batteries, pumping failing systems, connecting power cables, synchronizing breakers, transporting fragile coolant, cranking generators, and sealing pressure leaks.
The problem is that Sickness never waits for a convenient moment.
A command can arrive while two players are hauling a battery, while someone is holding a valve under pressure, or seconds before a fragile task is completed. Every interruption creates another opportunity for panic, suspicion, and stupid decisions.
Key Features
4–8 player co-op social deduction
Physical cooperative tasks that require players to move, carry, hold, crank, connect, and coordinate
Sickness Says commands that interrupt normal gameplay and force everyone to react
Fake commands that punish players for blindly following the rules
A hidden Infected who knows part of what is coming and can exploit the chaos
A station that physically falls apart as mistakes damage StationHP and trigger increasingly dangerous conditions
Voting and suspicion when the crew has to decide who is intentionally making everything worse
Physics-driven chaos built around moments that are fun to play and even better when everything goes wrong
Fix the station. Follow the real commands. Ignore the fake ones. Find the Infected.
And when Sickness speaks, make sure it actually said so.






Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC