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POLYSTRIKE

近日発売

Robin Entertainment掲載日 Oct 12, 2026

About the game

POLYSTRIKEは、あらゆる角度、あらゆるユーティリティ、そして一つ一つの判断がラウンドの結果を左右する、トップダウン視点の対戦型タクティカルシューターです。チームと連携し、戦術的な戦闘を極め、目標を巡る白熱の5対5バトルで敵を出し抜きましょう。

Steamの原文説明

POLYSTRIKE is a competitive top-down tactical shooter where information, positioning and teamwork matter more than raw reflexes.

Read the battlefield through sound, coordinate with your squad and outsmart your opponents in intense objective-based combat where every decision can change the outcome.

Every battle is part of a larger conflict between Iron Will and Vanguard, two opposing factions with their own identity.

FACTION-BASED WARFARE

POLYSTRIKE isn't about two random teams fighting over an objective. Every battle is part of a larger conflict between Iron Will and Vanguard. Both factions have their own identity, philosophy and presence on the battlefield.

From the moment you deploy, you know which side you're fighting for.

Characters, weapons, equipment, vehicles, voices, sound design, interface elements and mission objectives all reflect your faction, making each side feel distinct beyond just its colors.

Iron Will and Vanguard aren't just opposing teams. They're two sides of a much larger war.

A LIVING OBJECTIVE

The mechanical Spider Drone crawls toward the living Iron Fish, hacking its systems and forcing it to trigger its own self-destruction sequence.

The Iron Fish isn't just a static objective. It reacts to the battle, moves through the environment and can unexpectedly influence the fight.

The objective itself becomes part of the battlefield.

NO PREDEFINED ROLES

There are no heroes forcing you into a predefined playstyle.

Choose your armor, helmet, weapons and equipment based on what your team needs. From firearms and grenades to ballistic shields, flamethrowers and grenade launchers, your loadout defines your role on the battlefield.

Your equipment is physically represented on your character. Armor, helmets, weapons and grenades are visible during the match, allowing you to read what other players are carrying.

YOUR WEAPON, UP CLOSE

Your equipped weapon is shown directly in the HUD through a detailed animated view that mirrors your character in real time.

Run. Fire. Reload. The weapon view follows the same actions your character performs on the battlefield.

EVERY MAP IS A NEW OPERATION

Every map in POLYSTRIKE is built as its own operation, with a distinct visual identity, atmosphere, mission and tactical challenges.

Different brigades, characters, equipment and methods of deployment make each battlefield part of the larger conflict. Arrive by boat in one operation, deploy alongside armored vehicles or helicopters in another.

EVERY SOUND MATTERS

Listen. Predict. React.

Sound is information.

Hear footsteps across different surfaces, identify movement through sound and gather crucial information before you ever see your opponent.

Different materials, movement speeds, weapons and environmental sounds can reveal what's happening beyond your field of vision, helping you predict enemy positions before you see them.

OTHER KEY FEATURES

  • Built for top-down combat. Gunplay, movement, maps and visibility are designed from the ground up for a top-down perspective.

  • Dynamic fog of war. Your field of vision changes with the direction you aim. Check corners, control angles and use your opponent's limited visibility to your advantage.

  • A stylized tactical world. Environments, characters, factions, weapons, vehicles and effects share a cohesive stylized direction built for clarity and readability from a top-down perspective.

  • Gunplay built for Top-Down. Responsive gunplay with precise aiming, recoil and distinct handling across different weapon types.

  • Tactical teamplay. Coordinate pushes, cover teammates, combine equipment and use information to outplay the opposing team.

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC