Dark Ruins: Nine Dragons Pulling the Coffin
Demonstração disponível
About the game
An idle dark fantasy loot RPG. Heroes fight, cast skills and use potions automatically. Collect loot while idling and earn offline rewards. Raise heroes from monster genes and craft your builds. Push through new cycles for map modifiers, Mythic Stones and Boss Rush.
Descrição original no Steam
Idle battles. More loot. Lasting growth.
Dark Ruins is a dark fantasy game built around idle combat, loot-driven builds and long-term progression. Heroes attack and cast skills automatically, while potions trigger on cooldown. Set up your party and builds, then let your heroes keep fighting and gathering loot.
Let rewards accumulate, then return to make your party stronger. Check new equipment, adjust affixes and skills, invest in permanent talents and challenge higher regions and waves. The reward pool supports automatic merging. Offline rewards are based on your progression, bringing back a portion of your earnings for your next round of upgrades.
#### Collect genes. Raise your heroes.
Collect monster genes to raise heroes with different growth patterns and traits. Combine class abilities with additional skills, assemble your party and give each hero a role in battle.
#### Build around gear, relics and affixes
Find higher-quality equipment with random affixes of different tiers, then shape your build with the special abilities of relics and Mythic affixes. Experiment with counterattacks, poison, shields and summons to discover combinations that work together.
Health, mana and buff potions activate automatically on cooldown, providing recovery and support. Their random affixes make potions another part of your build.
#### Nine dragons. One coffin. A journey into the Dark Ruins.
In his final years, the Great Emperor undergoes a terrible transformation, casting a shadow of doom over the world. Nine decaying ancient dragons haul his coffin and supplies toward the Dark Ruins. Lead your heroes through the monster hordes and escort the coffin into the depths.
#### New cycles bring new challenges
Your first clear is just the beginning. Later cycles introduce map modifiers and new progression goals.
- Cycle 1: Raise heroes, explore regions and establish your party and builds.
- From Cycle 2: Map modifiers enter the mix. Later cycles add more modifiers for greater variety in combat.
- From Cycle 3: Bosses can drop Mythic Stones for forging, upgrading and reforging Mythic equipment.
- Reach Cycle 4: Unlock Boss Rush and face more concentrated boss encounters. Normal progression and Boss Rush track progress and rewards separately.
From raising your first heroes to building around Mythic gear and taking on Boss Rush, keep refining your party and push deeper into the ruins.






Informações sobre a demo e o lançamento
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Informações e imagens: Steam · Última verificação UTC