Motocross The Game
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About the game
Un simulador de motocross hiperrealista creado por pilotos para pilotos. Controla la moto y al piloto como dos cuerpos físicos independientes, compite en línea mediante emparejamiento o salas privadas y lucha contra el crono en las clasificaciones mundiales en directo de contrarreloj. Las ayudas permiten que los principiantes aprendan a su propio ritmo.
Descripción original de Steam
Motocross The Game is a competition-first motocross simulator, built by riders for riders. Real bike physics, real tracks and real opponents, starting on PC in Early Access, with PlayStation 5 and Xbox Series X|S versions to follow.

You don't steer a weight. You ride a machine. MTG simulates the bike and the rider as two separate physics bodies. Shift your body to lock the front wheel into a rut, load the rear for drive out of a berm, adjust your pitch mid-air, and throw whips and scrubs with real precision.
The 250F and 450F each get their own engine, gearbox, suspension and power-delivery model, so they ride like two different animals.

Built in Unreal Engine 5. From the hard-pack of Rödeby and the deep ruts of Midsummer Carnage to the sand of Pacific Crown, every layout asks for its own lines, braking points and setup. Dynamic lighting, detailed dirt rendering, and sound design that tells you what the bike is doing before you see it.

Packed gates, every night. Line up on dedicated servers and race real opponents. Queue into matchmaking, or set up private, invite-only races for your crew or league.
A Dual Rating System tracks your Skill Rating (pace and results) and your Safety Rating (track etiquette), so clean, fast riders end up racing each other.

Ranked to the millisecond. Every time-attack track has a live global leaderboard per bike class, also visible on our website. Learn the line, shave the tenths, and put your name above the world's fastest. Regular challenges keep the board moving.

Show up at the gate looking like you. Build your rider from helmet to boots with authentic gear from our partner brands, then design your bike's graphics. Your setup is saved between sessions and visible to everyone online.
In the workshop, tune gearing, suspension and tyre pressure for every layout.


New to sim racing? Start here. A full set of adjustable rider assists lets you learn weight transfer, throttle and clutch control at your own pace. Turn them down one by one until it's just you and the bike.


Shaped with the community. Early Access opens in November 2026, with Kickstarter backers riding first. Alpha riders have already changed how our tracks ride, and we publish a development update every month.
Coming next: our proprietary terrain deformation system, more content, esports tournaments, and the console version.


Our team brings around 30 years of combined motocross and video game experience, plus 10+ years of running online game servers. Join race nights and livery contests with thousands of riders, and help us close the gap between real and virtual motocross.
KEY FEATURES
Dual-body physics: bike and rider simulated separately for real control in ruts, berms and the air.
Unreal Engine 5: dynamic lighting, detailed dirt and immersive bike audio.
Online racing: dedicated servers, matchmaking and private lobbies.
Fair racing: a Dual Rating System for Skill and Safety.
Time attack: live global leaderboards per track and class, ranked to the millisecond.
Official gear and real setup: authentic kit, plus gearing, suspension and tyre tuning.
Assists for every level: learn at your own pace, then switch them off.






Información sobre la demo y el lanzamiento
Los datos de la comprobación actual no confirman ninguna demo. Esto no significa que el juego nunca haya tenido una; consulta su página de Steam para conocer la disponibilidad actual.
Demo de Steam, prueba de juego y acceso anticipado: ¿cuál es la diferencia?
Información e imágenes: Steam · Última comprobación UTC