UNIT-5000
Dostępne demo
About the game
UNIT-5000 to przedstawiona z góry ewakuacyjna gra roguelite typu bullet hell, w której budujesz bojowego mecha i walczysz z najeźdźcami z kosmosu. Eksperymentuj z bronią i modułami, stawiaj czoła hordom oraz wielofazowym bossom, ewakuuj zasoby, zanim wyprawa przybierze zły obrót, i wykorzystuj je do odblokowywania bardziej zabójczych konfiguracji na kolejne starcie.
Oryginalny opis ze Steam
UNIT-5000 is a top-down extraction roguelite bullet hell where you build your own combat mech before every run. Enter procedurally generated arenas, fight alien hordes and multi-phase bosses, collect resources and use them to make your next UNIT stronger and deadlier for the next run.
BUILD YOUR UNIT
Mission prep starts in the Garage.
Sky Weight is the limit: Choose your mech, weapons, engine, resource container and support module before deployment. Your loadout affects how you move, how much damage you can take, how much resources you can gather and how you deal with the enemy.
FIGHT THE SWARM
Deploy your mech and fight hordes of interdimensional enemies.
Keep moving, dodge attacks and use a loadout that fits your playstyle. Aim manually or let your UNIT shoot automatically while you focus on survival.
EXTRACT WHAT YOU CAN
Your mech build and everything you collect during a deployment is at risk.
A support drone can extract part of your resources during a run, securing them before things go south. Survive to bring more resources back. If your UNIT is destroyed, you lose everything you didn’t extract.
UPGRADE. REBUILD. DEPLOY AGAIN.
Use the resources you recover to unlock new weapons and equipment.
Return to the Garage, rebuild your UNIT and experiment with different combinations of firepower, mobility, survivability and carrying capacity. Every new piece of equipment gives you more ways to build your UNIT for the next run.
FACE THE WARLORDS
The invasion has more than just hordes of enemies.
Fight powerful multi-phase bosses with different attacks and patterns. Learn how they fight, adjust your build and take them down.

THE BATTLEFIELD KEEPS CHANGING
Each arena is generated differently for every run.
Explore new layouts, adapt to the environment and find the best way to survive... or just destroy all to clean the space.
FEATURES
Fast dynamic runs
Procedurally generated arenas
Multi-phase boss fights
Manual aiming or automatic fire
Resource extraction during a run
Because you can lose literally all!
Build and customize your mech (make it shiny!)





Informacje o wersji demo i premierze
Podczas ostatniej kontroli znaleziono wersję demo na Steam. Przed pobraniem sprawdź na Steam, czy nadal jest dostępna w Twoim regionie.
Informacje i grafiki: Steam · Ostatnia kontrola UTC