Stellacore Defense
Démo disponible
About the game
Un jeu de tower defense en pixel art 2D d'une profondeur stratégique incomparable. Déployez des modules pour rediriger les ennemis, utilisez des puces tactiques pour contrôler le champ de bataille et améliorez vos tours grâce à des modifications aux multiples branches afin de protéger l'énergie vitale Stellacore de l'humanité.
Description d’origine sur Steam
With resources exhausted, humanity traveled through a wormhole to a dimensional universe and discovered Stellacore energy, the lifeblood of civilization. The unmanned space station was fully controlled by the artificial intelligence Aethis, until dimensional native creatures launched a massive invasion and frantically plundered Stellacores. To protect humanity's last lifeline, Aethis awakened you from slumber, and a life-or-death battle for Stellacore defense has begun.
Two-phase strategic cycle, every move shapes the battlefield
Construction Phase: You don't just place defense towers—you actively plan enemy paths by deploying modules, use terrain to create maximum defensive depth, and force enemies into crossfire zones.
Combat Phase: No new facilities can be built; the battlefield is entirely controlled by the tactical chip system. Each defense tower has its own exclusive chip, and a draw pile is generated based on the number of towers on the field. Identical chips can be synthesized and upgraded to level 3. Wisely allocate Stellacore energy to unleash attacks, buffs, debuffs and other effects to turn the tide at critical moments.
Unparalleled strategic depth, no mindless grinding
6 defense modules,: each with 3 unique upgrade paths. A single tower can choose up to 2 paths, with only 1 path fully upgradable. Different combinations adapt to different enemies and terrain.

4 game-changing modification systems: Will you choose high-risk, high-reward tactical trade-offs, the bloodthirsty modification that grows stronger with each battle, sacrifice a single tower for global bonuses, or take the risk of shutdown for maximum damage output?

35 dimensional native creatures: 14 minions + 11 elites + 10 bosses, each with unique traits. Mechanics like armor, invisibility, and group buffs require flexible tactical adjustments, offering fresh challenges in almost every level.

Energy resource management: The maximum Stellacore energy decreases as energy blocks are stolen. Defeating energy-carrying enemies recovers energy, and every chip activation requires precise calculation.
Rich content and long-term gameplay
27 meticulously designed story levels, all compatible with both Story and Endless modes.
135-node Research Tree covering four major categories: general upgrades, tower enhancements, modification unlocks, and defensive mechanisms.
Complete tower and enemy codex system integrated with Steam achievements.
Use your wisdom to build an impenetrable Stellacore defense line, repel all dimensional invaders, and protect humanity's last hope!






Informations sur la démo et la sortie
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Informations et visuels : Steam · Dernière vérification UTC