Mystery House
Demo verfügbar
About the game
Eine Horror-Neuauflage von Roberta Williams' Mystery House aus der Ego- und Third-Person-Perspektive – dem Klassiker von 1980, der das Grafik-Adventure erfand. Ein Spieleabend in einem verlassenen viktorianischen Haus wird zur tödlichen Gefahr. Löse seine Rätsel, decke ein vergrabenes Vermächtnis auf und entkomme, bevor das Haus dich tötet.
Originalbeschreibung auf Steam
The 1980 game created by Roberta Williams that invented the interactive graphic adventure, reborn as 3D horror. Eight friends walk into an abandoned house for what was to be a fun game night. Now you're the one who has to get out alive. Solve the puzzles. Uncover the secrets. Survive the house.
In 1980, Roberta Williams' Mystery House changed video games forever. Now it returns — re-imagined as a beautifully twisted survival-horror set inside the ruins of the house that started it all.
What begins as a nostalgic game night among eight friends spirals into a waking nightmare. As the grandchild of a famous detective, you're invited to "play a game" inside the old estate. But the house is no relic. Its walls breathe with secrets, the rooms are veiled in puzzles, and something in the dark doesn't want you to leave alive.

Its walls keep secrets. Its rooms are built like puzzles. And something inside doesn't want you to leave alive.
As you explore the sprawling mansion, you'll uncover cryptic clues, solve twisted puzzles, and unravel a dark legacy that refuses to stay buried. The deeper you go, the more the truth claws its way out — until it becomes clear this was never a game at all. It's real. And it wants you dead.
You'll need every ounce of wit, courage, and instinct to survive the night, expose what's hidden in these walls, and escape with your life.
Features
Two ways to face the dark — Seamlessly shift between immersive first-person and tactical third-person. Each angle reveals different truths, and different dangers, hidden in the mansion's shadows.
A genre's origin, reborn — A full 3D revival of Roberta Williams' 1980 original, rebuilt with a deeper modern narrative, voice acting, and cinematic staging that pulls you into a tale of secrets, betrayal, and survival.
A house that means everything — Step into a richly detailed estate where every creaking floorboard, flickering light, and forgotten object adds to the dread. Search forgotten rooms, hidden passages, and long-sealed spaces. Every shadow hides a clue. Every drawer could reveal the truth — or something worse.
Solve it or don't survive it — Intricate puzzles that don't just test your logic and detective instincts; they evolve with the story and deepen the mystery.
Tools of survival — Collect, inspect, and combine key items with a streamlined inventory built to blend into your investigation. Sometimes the smallest object is the only way out.
Your choices write the ending — Every decision matters. Multiple endings shaped by the clues you find and the paths you take mean every playthrough hides new truths, and new ways to die.
A score that stalks you — A dynamic, haunting soundtrack from award-winning composer Dan Policar (The Crimson Diamond) that bends to your every move, building tension and breathing life into every dark corridor.
Prepare for a journey into the unknown—where every room tells a story, and some stories refuse to stay buried. "Mystery House" isn’t just a game... it’s a descent into something you won’t forget.






Informationen zu Demo und Veröffentlichung
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Steam-Demo, Playtest und Early Access: Was ist der Unterschied?
Informationen und Bilder: Steam · Zuletzt geprüft UTC