Abyssal Station
Скоро
About the game
Космическая башенная защита в духе Лавкрафта. Удерживайте станцию, которая перестраивается в каждом забеге, отражая бесконечные волны из разломов, торгуйтесь с помощью подношений, питающих скверну, и погружайтесь всё глубже, пока ядро не иссякнет.
Оригинальное описание в Steam
Year 2187. Kerr Industries anchored Abyssal Station above a rift at the bottom of sector 7, a tear in the void oozing biomass rich enough to power entire reactors. Then the crews began to dream the same dream. The rift is not a deposit. It is an eyelid. What sleeps beyond it hungers, and you are the only thing standing in its way.
Something has torn open the dark around your station. Every few seconds a rift spits out another wave: swarms, ironclads, burrowers, parasites that eat your guns from the inside. You have a core, a hull, and whatever you can build before the next wave.
Abyssal Station is an endless tower defense. Every run generates a new symmetrical station, a new sky and new rolls. There is no last wave, only the depth you reach before the core falls.

Updates are planned through 2027: fixes and balance from your feedback, new creatures and a Siege mode, two-player online co-op through Steam lobbies, then a weekly challenge and a Sandbox mode.
Timing is indicative and may change.
Something has torn open the dark around your station. Every few seconds a rift spits out another wave: swarms, ironclads, burrowers, parasites that eat your guns from the inside. You have a core, a hull, and whatever you can build before the next wave.
Abyssal Station is an endless tower defense. Every run generates a new symmetrical station, a new sky and new rolls. There is no last wave, only the depth you reach before the core falls.
Build a station that holds
- Free placement on any free tile of the hull: machine guns, heavy cannons, stasis projectors, harpoon launchers and tesla arcs, each with two upgrade branches.
- Three resources to juggle: biomass from the dead, metal from the deposits, energy for every building. Run short of energy and the whole station slows down.
- Support buildings: laboratories for research, a purifier against corruption, a regenerator for the core, beacons that reveal what hides beneath the hull.
Deal with the rift
- Offerings after some waves: a safe card, or two corrupted ones that are far stronger. 27 cards, some with a price even when they are clean.
- Corruption climbs with every corrupted deal. The interface starts to lie, buildings get possessed, the core bleeds, and the flesh grows over the hull.
- Depth pacts after each boss: a powerful gift against a permanent curse, among eleven.
- Contracts before each wave, some of them timed, for extra biomass and shards. Their goal and reward grow with the depth.
Go deeper
- A dozen creatures, elites with affixes, wave mutations announced in advance, four bosses that take turns every ten waves, and new rifts that open for good at depths 25 and 45.
- Four active powers (orbital strike, overcharge, core pulse, emergency repair) to upgrade during the run.
- Ten difficulty tiers to unlock, each with its own leaderboard, and a daily challenge: the same station for everyone, one ranked attempt a day.
- Permanent progression between runs: building plans, a skill tree, endless relics and a dissection codex that reveals each creature's weak point.
- 30 Steam achievements and leaderboards, global or between friends. Controller and Steam Deck support, guided tutorial, and a run you can save and resume.
Pixel art, blood and metal
Hand-made pixel art lit in real time, creatures that burst into pieces, explosions that warp the screen, and a dynamic metal soundtrack that follows the fight.After launch

Updates are planned through 2027: fixes and balance from your feedback, new creatures and a Siege mode, two-player online co-op through Steam lobbies, then a weekly challenge and a Sandbox mode.
Timing is indicative and may change.






Информация о демоверсии и выходе игры
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