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XGUN

Em breve

Kasit studioDescoberto Sep 22, 2026

About the game

Um jogo cooperativo de tiros e extração com zombies, passado numa ilha turística submersa do golfo Pérsico. Vasculha os hotéis inundados, sobrevive aos infetados e chega ao ponto de extração antes de anoitecer. Joga online, a solo sem ligação à Internet ou em ecrã dividido no mesmo sofá, sem necessidade de servidor.

Descrição original no Steam

Four years ago, a cure went wrong on Kish Island. The world closed the door and left it to drown.

You go in anyway.

XGUN is a co-op zombie extraction shooter. Land on a storm-drowned resort island, loot the flooded hotels and duty-free malls, recover what the outbreak buried — and get out before the dark finds you.

And it works without other people. Play it online with friends, entirely offline on your own, or split-screen with someone on the same couch. No servers to wait for. No lobby to sit in. No version of this game that stops working when the player count drops.

GET IN

Deploy from the Pearl by boat or helicopter into a Persian Gulf resort four years into its ruin. Five-star lobbies under a meter of seawater. Duty-free malls stripped to the shelving. Palm trees bent flat by the storm.

Every raid starts the same way and ends differently. What you carry in, you can lose. What you carry out, you keep.

GRAB IT

Search containers, corpses, and the bodies of the infected. Weapons, medical supplies, materials, and the Mordax documents somebody went to a lot of trouble to bury.

  • Weight matters. Every item has mass. Overload yourself and you will not outrun what's chasing you.

  • Craft in the field. Turn what you scavenged into ammunition, medical supplies, and equipment without leaving the raid.

  • Modify your weapons. Suppressors, optics, lasers, and grips attach to the actual weapon model — what you see is what you're carrying.

  • Weapons break. Wear degrades your gun. Repair it, or watch it jam at the worst possible moment.

THE ISLAND HUNTS BACK

The infected are not a texture on the map. They're the reason the map is dangerous.

  • They hunt light. Your flashlight is the most useful and most dangerous item you carry.

  • They hear you. Sprint, fire unsuppressed, and you announce yourself to everything within earshot.

  • They come in kinds. Sprinters that close distance faster than you can reload. Heavy bodies that soak a magazine and keep walking. Carriers that detonate. And something larger, further in.

  • They travel. Hordes move. A district that was quiet on the way in may not be on the way out.

Night vision, thermal, and X-Vision let you see what's coming. None of them stop it.

GET OUT ALIVE

Extraction is the whole game, and it never works the same way twice. Pop smoke and hold the landing zone until the helicopter drops its rope. Signal the boat and survive until it reaches the shore. Or find the way down into an underground shelter before the horde finds you.

Every way out is loud. Everything on the island now knows exactly where you are — and you're carrying everything you found.

Make it out and it's yours. Don't, and it stays on the island.

NO SERVER REQUIRED

Most extraction shooters stop being games the moment nobody else is online. This one doesn't.

  • Online co-op. Squad up with proximity voice chat — the closer you are, the clearer you hear each other.

  • Solo. The full raid loop, alone, with nobody to pick you up.

  • Fully offline. No connection, no account check, no matchmaking. The complete game, on your machine.

  • Split-screen couch co-op. Two players, one screen, two controllers. Almost nobody makes this any more.

Split-screen runs at reduced graphics settings — two viewports share one frame budget. Everything else is the same game.

BETWEEN RAIDS

The hub is where you're safe. Store what you extracted, build your loadout, customize your character, and train the skills that keep you alive longer next time. Then go back.

IN EARLY ACCESS AT LAUNCH

  • The full extraction loop on Kish Island — deploy, loot, fight, extract

  • Playable online, solo, fully offline, or in split-screen couch co-op

  • Looting, weight-based inventory, and in-raid crafting

  • Weapon attachments that change the weapon model, plus durability and repair

  • 15 infected types with distinct behaviors, plus an Alpha

  • Night vision, thermal, and X-Vision

  • Character customization and a skill progression system

  • Proximity voice chat

  • Vehicles

  • Arena Mode - Multiplayer Team Death Match Free For All

PLANNED DURING EARLY ACCESS

These are not in the game yet. They're what we're building next, with your input.

  • Larger raids — up to 20 players

  • Additional map regions

  • Additional game modes

  • An expanded creature ecosystem

Get in. Grab it. Get out alive.

Informações sobre a demo e o lançamento

Os dados da verificação atual não confirmam nenhuma demo. Isto não significa que o jogo nunca tenha tido uma; consulta a página do Steam para saberes a disponibilidade atual.

Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?

Informações e imagens: Steam · Última verificação UTC