Indie Game Farmer
Em breve
About the game
Cultiva. Financia o teu sonho de criar jogos. Cuida da tua quinta em píxeis, vende as colheitas e melhora as tuas ferramentas enquanto divides cada dia entre a agricultura, o trabalho a tempo parcial e o desenvolvimento de jogos. Transforma a tua primeira batata no teu primeiro lançamento e ganha a vida com colheitas e jogos.
Descrição original no Steam
Grow crops. Fund your game-making dream.
You are an indie game developer. You are also a farmer.Your harvest pays the bills, while the project on your computer needs your time. Will you plant another crop, earn some money with part-time work, or save a few more hours for your game?
Indie Game Farmer combines pixel farming with game development. Tend your plot, plan your spending, and gradually make more room in your day for the games you want to create.
Start with a potato
Dig, sow, water, and sell your harvest at the shop. Potatoes, carrots, tomatoes, beans, and pumpkins offer different growing times, chances of reaching maturity, and returns. Choose a dependable crop or take a risk on a more valuable harvest.Make each day count
Farm work uses up your available hours, and daily expenses keep coming. Spend your remaining time earning money through part-time work, or put it toward your next game project. Find your balance between paying today's bills and building toward tomorrow.Turn your harvest into your next release
Unlock a computer, learn the basics of game creation, and work your way through a series of projects. Completed games bring in daily revenue, adding another source of income alongside your crops. You can even make Indie Game Farmer inside Indie Game Farmer.Build a better little farm
Expand your plot, improve your tools, and increase your crops' chances of maturing and their potential yields. Complete harvest, inventory, and savings challenges for rewards. A larger plot also means higher daily expenses, so plan your investments carefully.- Pixel farming: dig, plant, water, harvest, and trade.
- Crop choices: weigh growing time, maturity chances, and selling prices.
- Time and money management: divide each day between farming, part-time work, and making games.
- Upgrades and challenges: expand your land, improve your tools and crops, and work toward new goals.
- Games within a game: finish development projects and earn ongoing daily revenue.





Informações sobre a demo e o lançamento
Os dados da verificação atual não confirmam nenhuma demo. Isto não significa que o jogo nunca tenha tido uma; consulta a página do Steam para saberes a disponibilidade atual.
Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?
Informações e imagens: Steam · Última verificação UTC