Far Dawn
即将推出
About the game
一款经典的黑暗奇幻即时战略游戏,故事发生在一个深陷内部族群冲突的国家。见证延续数百年的仇恨与再度燃起的猜忌如何为战火推波助澜,并被迫选择自己的阵营:你会为王国的完整而战,还是为你的民族争取自由?
Steam 原始说明
A centuries-long peaceful coexistence within the Grand Principality of Timnuzyma is brought to an abrupt end by a political turmoil that escalates into an all-out open conflict between the two ethnic groups of the multinational state: the Daywalkers and the Nightstalkers.
No hope of peace looms in the horizon, as the self-righteous wage war, the innocent pay the price, and old hatreds and resurfaced historical claims swing the swords, march the troops and put villages to the torch.
Only one question remains: will you fight for the freedom of your nation — or for the integrity of the realm?
The night is dark before the dawn — and the dawn is far.
— C L A S S I C R T S —
The visual material presented in the screenshots is from an early development version of the game.
Far Dawn is undergoing a visual overhaul, with new material set to be published in early 2027.
Far Dawn brings us back to the look and feel of the peak era of real-time strategy (RTS) games, set in a Gothic-toned dark fantasy world.
While strongly drawing inspiration from the real-time strategy classics of the mid-to-late 90s, Far Dawn also smooths out many rough edges by employing a number of modern innovations in gameplay.
Among other features, the essence of Far Dawn boils down to the following keypoints:
Visual clarity achieved by crisp, pixel-sharp 2D graphics and grid-based gameplay. This offers uncompromised, best possible legibility of the battlefield situation at all times and unfalteringly precise control over one's army.
Eliminating micromanagement revolving around hotkey smashing, frantic clicking and multitasking worker units. Building construction and unit production are handled through the user interface. Resource gathering also operates autonomously through stationary buildings while still being subject to economic sabotage from one's opponent.
Battles involving amassed numbers of units, instead of heroes or other individual special units dominating the battlefield. Most units with special abilities utilize them autonomously on the battlefield, minimizing the need to individually order them around while still encouraging focusing on them.
Despite mass battles, Far Dawn is still, first and foremost, a strategy — rather than a numbers — game. Careful consideration is required when composing one's fighting force, as each unit type and their combinations are likewise vulnerable to specific counter-combinations. Wrong combination of troops is sure to spell defeat.
— D E V E L O P M E N T R O A D M A P —
Far Dawn will feature two single-player campaigns — one for each distinct faction — with branching storylines and a number of alternative endings.
Far Dawn supports online multiplayer. The game will also provide tools to craft your own custom maps, all up to script-driven scenarios composed into custom campaigns.
The game runs on a custom engine written in Rust and utilizing SDL2. While this approach may require more time than the far more common approach of using a proprietary third-party engine, it ensures complete control over technical implementation and gameplay performance.
Far Dawn is a solo developer effort, so it takes a relatively long time to push new features and assets into production. Nonetheless, the development is progressing at a steady pace.
Be sure to wishlist and follow the development!





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信息与图片:Steam · 最后检查 UTC