VoidMania
Wkrótce
About the game
Neonowa gra zręcznościowa o przejmowaniu terytorium. Wycinaj linie w pustce i domykaj je przy ścianie, aby zajmować przestrzeń. Jeśli jednak wróg dotknie niezamkniętej linii, ta spłonie. Łap bossów sektorów w pułapki, łącz cięcia w serie i odkryj każdy sektor na przestrzeni 48 poziomów.
Oryginalny opis ze Steam
Carve your territory. Don't let them touch the line.
VOIDMANIA is a fast arcade territory game in the classic line-drawing tradition, rebuilt in glowing neon. You ride the wall of an open void and cut lines through it. Close a line against the wall and the space behind it is yours, along with a piece of the hidden picture underneath.
But while your line is open, you are exposed. If an enemy touches it, a fuse lights and burns toward you. Retrace in time or lose a life.
Claim 80%, or trap the boss
A boss roams every level, and each sector ends with a tougher one. Cut it off from the rest of the field and the whole level collapses around it. Bosses hunt you down, fire bullet spreads, teleport, split in two, drag a long serpent body through the void, sweep the field with tentacles, keep hatching minions or burn a beam across the field. Take half their field and sector bosses get angry.
Chain your cuts
Make captures in quick succession to build a chain multiplier. Grab the level's power-up crate for speed, shields, freezes, lasers, slow-mo, double score, bombs and more. Every level has three stars: clear it, claim 90% or trap the boss, and finish without dying.
Eight sectors, 48 levels
Travel from the Outer Rim to the Core. New threats join as you go: hunters that come for you the moment you start a line, wall crawlers, orbiters, zigzaggers, wanderers, mine layers, pulsing speeders and dividers, plus sector modifiers like fog, rush, mirror and dark void.
Features
- 48 campaign levels across 8 sectors, each with its own boss and hidden picture
- Endless mode, a daily challenge with a shared seed, and time attack for every level you have cleared
- 21 enemy behaviours including serpent, hydra, hive and watcher bosses, 10 power-ups and 4 sector modifiers
- Three stars per level and chain multipliers for score chasers
- Synthwave soundtrack that rises when you are exposed
- Optional bloom and CRT filters, colorblind mode
- Steam achievements, leaderboards for every mode and Steam Cloud saves
- Keyboard and controller support, rebindable keys, lifetime stats
- Interface in 10 languages






Informacje o wersji demo i premierze
Aktualne dane kontroli nie potwierdzają dostępności wersji demo. Nie oznacza to, że gra nigdy jej nie miała; sprawdź bieżącą dostępność na stronie gry na Steam.
Informacje i grafiki: Steam · Ostatnia kontrola UTC