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VoidMania

Wkrótce

Peakr GamesOdkryto Sep 21, 2026

About the game

Neonowa gra zręcznościowa o przejmowaniu terytorium. Wycinaj linie w pustce i domykaj je przy ścianie, aby zajmować przestrzeń. Jeśli jednak wróg dotknie niezamkniętej linii, ta spłonie. Łap bossów sektorów w pułapki, łącz cięcia w serie i odkryj każdy sektor na przestrzeni 48 poziomów.

Oryginalny opis ze Steam

Carve your territory. Don't let them touch the line.

VOIDMANIA is a fast arcade territory game in the classic line-drawing tradition, rebuilt in glowing neon. You ride the wall of an open void and cut lines through it. Close a line against the wall and the space behind it is yours, along with a piece of the hidden picture underneath.

But while your line is open, you are exposed. If an enemy touches it, a fuse lights and burns toward you. Retrace in time or lose a life.

Claim 80%, or trap the boss

A boss roams every level, and each sector ends with a tougher one. Cut it off from the rest of the field and the whole level collapses around it. Bosses hunt you down, fire bullet spreads, teleport, split in two, drag a long serpent body through the void, sweep the field with tentacles, keep hatching minions or burn a beam across the field. Take half their field and sector bosses get angry.

Chain your cuts

Make captures in quick succession to build a chain multiplier. Grab the level's power-up crate for speed, shields, freezes, lasers, slow-mo, double score, bombs and more. Every level has three stars: clear it, claim 90% or trap the boss, and finish without dying.

Eight sectors, 48 levels

Travel from the Outer Rim to the Core. New threats join as you go: hunters that come for you the moment you start a line, wall crawlers, orbiters, zigzaggers, wanderers, mine layers, pulsing speeders and dividers, plus sector modifiers like fog, rush, mirror and dark void.

Features

  • 48 campaign levels across 8 sectors, each with its own boss and hidden picture
  • Endless mode, a daily challenge with a shared seed, and time attack for every level you have cleared
  • 21 enemy behaviours including serpent, hydra, hive and watcher bosses, 10 power-ups and 4 sector modifiers
  • Three stars per level and chain multipliers for score chasers
  • Synthwave soundtrack that rises when you are exposed
  • Optional bloom and CRT filters, colorblind mode
  • Steam achievements, leaderboards for every mode and Steam Cloud saves
  • Keyboard and controller support, rebindable keys, lifetime stats
  • Interface in 10 languages

Informacje o wersji demo i premierze

Aktualne dane kontroli nie potwierdzają dostępności wersji demo. Nie oznacza to, że gra nigdy jej nie miała; sprawdź bieżącą dostępność na stronie gry na Steam.

Demo na Steam, test gry i wczesny dostęp: czym się różnią?

Informacje i grafiki: Steam · Ostatnia kontrola UTC