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Amata

発売済み

Zxyyr掲載日 Sep 21, 2026

About the game

不死身の工匠Charletとなり、死せる神の狂気の領域を怒りのままに駆け抜けよう。憎悪によって生み出された、広大で神秘的な荒廃の地を探索せよ。古代の忘れ去られた世界に住まう、歪んだ者たちを浄化せよ。強力かつ多彩な戦闘能力とプラットフォームアクション能力を駆使して、Charletが故郷へ帰る道を見つける手助けをしよう。

Steamの原文説明

Entering 1.0 August 20th!!

I am thrilled to announce that Amata will be entering into 1.0 on August 20th! Thank you everyone so much!


About the Game

Escape from The Memetic Expanse as Charlet, the immortal Artificer. Lay waste to the realms of a dead god as an unstoppable, immensely agile and powerful warrior. Charlet must fight and navigate through orphaned realms and abandoned acolytes to find her way home. Amata is a short, (mostly) linear side-scrolling action RPG with a focus on powerful, impactful weapons and satisfying platforming.



  • Traverse vast and varied worlds with smooth, fluid and dynamic movement mechanics. An agent should have grace.
  • Cut down enemies using the Memetic Blade, unbind them from their experience. An agent should seek knowing.
  • Deftly block and parry enemy attacks. An agent should protect their self.
  • Wear, wield and consume magical artifacts, items and charms. An agent should have options.
  • Apply unbound experience to a suite of stats. An agent should choose their self.
  • Move instantly between all known realms and checkpoints. An agent should feel freedom.
  • Collect realm memories from the arcane contrivance of Amata. An agent should seek bounty.
  • Unlock new realms, fight new foes, solve new puzzles, devise new routes. An agent should cut deep into the marrow.
  • See the impact of Amata within its most ancient lands. An agent should use the past to inform the future.
  • Endure your cybertronic companion, IAIA, and ignore its interjections. An agent should be wary of the wise.
  • Try to forget about the path of broken stone. An agent should know what is ended.

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC