Plastic
Coming soon
About the game
You're a plastic soldier battling on 5 acres of backyard. Fight on foot, crew tanks, fly helicopters, and command bots in a combined-arms shooter. Capture toy cities, requisition equipment, and establish defenses as you advance toward the enemy base.
Original Steam description
You're a Plastic Soldier on 5 Acres of Backyard.
Take the streets on foot. Lead a tank assault through dense urban environments. Fly helicopters to conduct air assaults and bring your teammates into the fight. Command friendly bots, capture territory, and choose the equipment that turns your next assault into a breakthrough.
Plastic brings infantry, armor, aviation, and artillery together in a third-person combined-arms shooter. Green versus tan. From the first deployment to the final assault on the enemy command bunker.
ONE BACKYARD. ONE GAMEMODE. COUNTLESS WAYS TO FIGHT
Fight through cities made from plastic bricks, toy logs, wooden blocks, and other toys. Cross creeks, defend castles, and battle beneath vegetation that towers over your soldier. Familiar toys become military strongholds. Familiar ground becomes a battlefield.
TAKE COMMAND
Direct friendly bots to attack, defend, move, or follow. Lead them into the next assault or hold a position while your teammates advance. Combine infantry, transport, and heavy firepower to take ground—and keep it.
CHOOSE YOUR ROLE. BUILD YOUR LOADOUT.
Earn requisition credits through territory control, enemy eliminations, and useful repairs and construction. Spend it on weapons, equipment, vehicles, and replacement city defenses as the battle develops.
Mix weapons and support gear across six inventory slots. Combine complementary equipment into specialized kits. Treat and revive teammates, repair and refuel vehicles, or operate mortars and howitzers. Your equipment shapes your role without locking you into a class.
Vehicles are investments worth protecting. Configure their equipment, keep them supplied, and coordinate with teammates to bring heavy firepower to the front.
CAPTURE. HOLD. ADVANCE.
Two opposing bases anchor the battlefield, with matching city objectives for each team. Assault enemy positions, secure cities, and hold territory to degrade the enemy’s defenses.
Bring artillery to bear on fortified objectives. Coordinate bombardments with ground assaults to weaken defensive capabilities and open avenues of approach.
Defend your gains, concentrate your forces, and press the attack toward the enemy command bunker.






Demo and release information
No demo is verified in the current check data. This does not mean the game has never had a demo; check its Steam page for current availability.
Steam demo, playtest and Early Access: what is the difference?
Information & artwork: Steam · Last checked UTC