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SandFlow

Démo disponible

NoDeadLineDécouvert le Sep 29, 2026

About the game

Construisez des châteaux de sable, remodelez le rivage et faites voler vos défenses en éclats dans un bac à sable doté d'une simulation dynamique de l'eau et du sable, réparti sur 25 cartes. Creusez des canaux, redirigez les vagues et ajustez l'érosion. Mode solo au lancement ; un JcJ château contre château est prévu dans une mise à jour ultérieure.

Description d’origine sur Steam

Build a fortress. Turn the tide. Open fire.

SandFlow gives you a living shore and the tools to reshape it. Raise castle walls from sand, cut channels toward the sea, redirect the water and test every defence with waves, erosion and cannon fire.

Make the coast your weapon

  • Build towers, walls, moats and other sand structures.
  • Reshape the terrain with brushes and a shovel, then undo a move when an experiment goes wrong.
  • Control the water by carving channels, raising banks and tuning waves, tide and erosion.
  • Attack your creation with cannons and watch the shoreline respond to the impact.

Twenty-five shifting shores

Confront the landscape on beaches, dunes, river deltas, islands, lagoons and tidal flats. Each terrain preset creates a different construction challenge: protect a narrow bank, breach a lagoon, redirect a river or build a fortress where the surf cannot easily reach it.

Build and destroy at your own pace

SandFlow launches as a single-player physics sandbox with mouse and keyboard controls. There are no scores or fail states: build, bombard and experiment freely. Save your favourite simulation tuning and visual look as named presets; changes to the sand world last for the current session.

PvP castle battles are planned after launch

A later update is planned to add battles in which players build opposing sand castles and use cannons, terrain and water against each other's defences. PvP is not part of the launch version, and its final rules are still in development.

Powered by your GPU

SandFlow runs its water-and-sand simulation through compute shaders. A compute-shader-capable DirectX 11 or DirectX 12 GPU is required.

Informations sur la démo et la sortie

Une démo Steam a été trouvée lors de la dernière vérification. Avant de la télécharger, vérifiez sur Steam qu’elle est toujours disponible dans votre région.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC